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Taifa of Toledo (Age of Charlemagne) City Level 4
Large City
A beacon of culture and prosperity.Varying in style, but not in purpose, palaces of governors and royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex of Persepolis at the heart of the Achaemenid Empire, or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were designed to awe. Palaces were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated, and diplomacy, politics and wars were planned.
City
Building Name Large City |
Level Name att_bld_eastern_sassanid_city_major_3 |
Building Chain City |
Building Level 4 |
Create Time 7 |
Create Cost 9000 |
Effects
Road Development: 50 (region_to_region_own)Wealth: 500 from subsistence (building_to_building_own)
Food consumption: -100 (region_to_region_own)
Growth: +6 (province_to_province_own)
Public order: +5 (province_to_province_own)
Squalor: +3 (region_to_region_own)
Settlement has high walls. (region_to_region_own)
Number of picks a defender can make when choosing wall-mounted artillery in pre-battle. Used as region bonuses. (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
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