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Bohemia (Age of Charlemagne) Buildings
City Buildings
City
City | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
City Level 1 Ruined City The husk of a once-thriving settlement, its inhabitants scattered to the winds. |
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1 | 0 |
Settlement has basic walls. (region_to_region_own) |
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2 |
City Level 2 Small City The humble building blocks of greatness. |
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2 | 2000 |
Wealth: +10% from commercial buildings (province_to_region_own) Food consumption: -20 (region_to_region_own) Growth: +2 (province_to_province_own) Settlement has basic walls. (region_to_region_own) |
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3 |
City Level 2 Long Hall The warrriors gather here to celebrate, or drown, the day's events. |
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2 | 2000 |
Food consumption: -20 (region_to_region_own) Growth: +2 (province_to_province_own) Public order: +3 (province_to_province_own) Settlement has basic walls. (region_to_region_own) |
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4 |
City Level 3 Noble's Hall The noble's duty is two-fold: to the king, and to the people - that they may know their place. |
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4 | 4000 |
Food consumption: -50 (region_to_region_own) Growth: +4 (province_to_province_own) Public order: +6 (province_to_province_own) Settlement has basic walls. (region_to_region_own) Imperium: +5 Imperium points (faction_to_faction_own_unseen) |
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5 |
City Level 3 City A respectable, growing hub of industrious endeavour. |
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4 | 4000 |
Wealth: +20% from commercial buildings (province_to_region_own) Food consumption: -50 (region_to_region_own) Growth: +4 (province_to_province_own) Settlement has basic walls. (region_to_region_own) Imperium: +5 Imperium points (faction_to_faction_own_unseen) |
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6 |
City Level 4 King's Hall Power is a curious thing. Invisible, yet must be seen to be believed. |
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6 | 6000 |
Food consumption: -80 (region_to_region_own) Growth: +6 (province_to_province_own) Public order: +9 (province_to_province_own) Settlement has basic walls. (region_to_region_own) Imperium: +10 Imperium points (faction_to_faction_own_unseen) |
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7 |
City Level 4 Trade City A beacon of culture and prosperity. |
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6 | 6000 |
Wealth: +30% from commercial buildings (province_to_region_own) Food consumption: -80 (region_to_region_own) Growth: +6 (province_to_province_own) Settlement has basic walls. (region_to_region_own) Imperium: +10 Imperium points (faction_to_faction_own_unseen) |
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