

Sagittarii
Even the longest sarissa cannot stop an arrow at 100 metres.From the very beginnings of its Empire, during the time of the Principate, Rome had fielded 'sagittarii' - archers - drawn from its subject peoples as auxiliaries to the Legions. As the centuries wore on, following several sets of reforms, almost all of them were folded into the Roman army proper. In the Western Empire, archers were used in much smaller numbers than other classes of skirmisher, however, possibly due to the composite bows with which they fought; the glue used tended to dissolve in wet western climes and the wood would warp, rendering the weapon entirely useless. It was a much more common sight for units of sagittarii to be attached to Eastern Roman armies as cavalry, where they followed their region' ancient traditions of skirmishing from horseback.
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Unit Name Sagittarii |
Main Unit Key att_rom_sagittarii |
Land Unit Key att_rom_sagittarii |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 160 |
Recruitment Cost 160 |
Upkeep Cost 80 |
Missile Damage 38 |
├ Missile Weapon att_bow |
├ Projectile att_arrow_bow_normal |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 20 |
Accuracy 0 |
Range 150 |
Reload 40 |
Rate of Fire 5 |
Ammunition 14 |
Melee Attack 7 |
Melee Damage 6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 2 |
├ Base Defence 2 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 3 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 0 |
Health 80 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 5 |
Morale 34 |
Abilities
Sagittarii- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign | |
The Last Roman |