

Hunnic Lancers
At their best when charging down an enemy unit, Hunnic lancers are deadly on the field.Developed during their early part of the 1st century AD by the eastern empires of the time, the ‘kontos’ lance was at least four metres long. Designed to be used by cavalrymen, it was initially fielded by the cataphracts and clibinarii of Parthia and its successors, the Sassanid Persians. In fact the Parthian cataphracts who annihilated the Roman army at the Battle of Carrhae in 55BC may also have used an early version of the kontos. Literally as long as a bargepole, from where it gets its Greek name, a kontos was generally used two-handed whilst its wielder controlled their horse using both knees to indicate speed and direction. Later on, Rome faced this deadly new cavalry weapon again at the hands of the brutal steppe nomads who raided its borders during the 3rd century AD. As a reaction to having faced lance-armed warriors and come off worse, the Romans soon had their own version, spelled ‘contus’. The contus lance was still in use 1,000 years later by the Roman Empire’s successors - the Byzantines in the east and the Germanic peoples in the west.
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Unit Name Hunnic Lancers |
Main Unit Key att_nom_hunnic_lancers |
Land Unit Key att_nom_hunnic_lancers |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 575 |
Recruitment Cost 575 |
Upkeep Cost 230 |
Missile Damage 53 |
├ Missile Weapon att_bow_reflex_horse |
├ Projectile att_arrow_reflex_normal_horse |
├ Missile Damage 37 |
├ Missile Ap Damage 16 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 150 |
Reload 50 |
Rate of Fire 7 |
Ammunition 2 |
Melee Attack 25 |
Melee Damage 10 |
├ Melee Weapon att_lance_elite |
├ Melee Base Damage 3 |
├ Armour-piercing Damage 7 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 215 |
Melee Defence 5 |
├ Base Defence 5 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 27 |
├ Armour att_iron_lamellar |
├ Armour Defence 27 |
└ Shield Armour 0 |
Health 232 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 17 |
├ Mount att_nom_hunnic_lancers_horse |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 36 |
Abilities
Hunnic Lancers- Wedge
The unit moves into a wedge-shaped attack formation.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Scare (everyone)
This unit frightens all enemy units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |