

Nordic Skirmishers
Skirmishers can force the enemy into a hasty or rash attack.The role of a skirmisher, lightly-armed and kept from melee combat, was not the part that young people aspired to fulfil. Bursting with energy, they craved the glory of one-on-one combat. However, a fledgling warrior first had to prove their worth before earning the right to bear arms. If granted such an honour, they hungrily sought battle or risked growing idle. The strongest immediately joined a veteran warrior’s retinue, hoping to earn glory fighting alongside him. Typically, the young occupied themselves with inter-tribal warfare and raiding to prevent loss of fitness. Raiding other tribes was not recognised as a crime, but instead seen as necessary training for younger members to nurture and maintain their appetite for battle.
![]() |
Unit Name Nordic Skirmishers |
Main Unit Key att_nor_nordic_skirmishers |
Land Unit Key att_nor_nordic_skirmishers |
Naval Unit Key att_lon_heavy_tra_nor |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 350 |
Recruitment Cost 275 |
Upkeep Cost 175 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 40 |
Rate of Fire 7 |
Ammunition 9 |
Melee Attack 7 |
Melee Damage 11 |
├ Melee Weapon att_sax |
├ Melee Base Damage 10 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 32 |
├ Base Defence 2 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
Health 80 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 5 |
Morale 34 |
Abilities
Nordic Skirmishers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses