

Nordic Warlord
Strong men will only suffer a stronger man to lead them.The term ‘Norsemen’, meaning ‘people of the North’, refers to the Germanic peoples who still inhabit the central part of Scandinavia today. Like all successful tribal groups, the Nordic peoples were extremely warlike and developed strong naval skills alongside raiding tactics based on the traditional barbarian headlong charge. So successful were they, that their race emerged from the Dark Ages to dominate not just their homelands, but many other places - as far afield as Greenland and Russia. As early as the 4th century AD, Norse skill in battle, and their mastery of the waves, was well known - along with an insatiable lust for blood and plunder! Of course, this approach made them very rich; not just tools for battle, their weapons carried just as much meaning as status symbols. The amount of detail on a sword was a sign of wealth, and many examples decorated with precious metals and intricate patterns have been discovered at Norse burial sites.
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Unit Name Nordic Warlord |
Main Unit Key att_nor_nordic_warlord |
Land Unit Key att_nor_nordic_warlord |
Naval Unit Key att_lon_heavy_tra_nor |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 375 |
Recruitment Cost 275 |
Upkeep Cost 190 |
Melee Attack 14 |
Melee Damage 40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 14 |
Melee Defence 19 |
├ Base Defence 14 |
├ Shield att_round_large |
└ Shield Defence 5 |
Armour 57 |
├ Armour att_leather_heavy |
├ Armour Defence 20 |
└ Shield Armour 37 |
Health 143 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 53 |
Morale 43 |
Abilities
Nordic Warlord- Shield Wall
The unit moves into a close formation and raises shields.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses