

Redoubtable Chieftain
The club punctuates war’s brutal poetry.Scale armour arguably provides greater defence against than the standard chainmail that came to dominate late antiquity and the early Middle Ages. Overlapping armour plates of metal, leather or horn - in varying shapes (but usually squares or fish scales) - were attached to one another and then sewn to an undershirt of cloth or leather in rows. Scales were used extensively by nomadic warriors such as the Scythians and Sarmatians, and eventually by the Romans too. They used scale mail - or 'lorica squamata' - from the days of the Roman Republic, although it was eventually superseded by the more famous 'lorica segmentata' commonly worn by Legionaries of the post-Marian period. Scale armour was also used far from Europe, where Japanese samurai warriors wore 'kozane' - literally 'fish scales' - from the 11th century AD onwards, before the advent of plate armour (which could stop bullets) relegated it to a ceremonial capacity only.
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Unit Name Redoubtable Chieftain |
Main Unit Key att_ger_redoubtable_chieftain |
Land Unit Key att_ger_redoubtable_chieftain |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 475 |
Recruitment Cost 475 |
Upkeep Cost 235 |
Melee Attack 20 |
Melee Damage 11 |
├ Melee Weapon att_club_heavy |
├ Melee Base Damage 10 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 20 |
Charge Bonus 20 |
Melee Defence 27 |
├ Base Defence 20 |
├ Shield att_oval_large |
└ Shield Defence 7 |
Armour 68 |
├ Armour att_scale_mail_heavy |
├ Armour Defence 33 |
└ Shield Armour 35 |
Health 172 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
└ Bonus Hit Points 67 |
Morale 45 |
Abilities
Redoubtable Chieftain- Shield Wall
The unit moves into a close formation and raises shields. - Steady
Improves the unit's ability to defend at the cost of their mobility.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Upgrade | |
Required Technology ![]() ![]() |
Faction Availability | |
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Grand Campaign | |
The Last Roman |