

Comitatensis Spears
The very core of the late Roman army, these spear-armed infantrymen are Legionaries in all but name.In the face of an increasing number of barbarian incursions, the effective defence of Rome’s now-sprawling territory became a serious problem in the 4th century AD. The Emperor Constantine’s controversial solution was to divide the army into two halves. 'Comitatenses' were the late-Roman equivalent of the traditional Legionaries, designed to swoop in and decisively defeat enemy forces already pinned down by 'limitanei', the frontier garrison troops tasked with guarding the 'limes' - the borderlands of the Empire. Although originally intended to be the Emperor’s own elite palace guard, the Empire’s increasingly difficult border situation led to comitatenses becoming Rome’s main field armies. Led by a 'comte', the root of the noble title ‘count’ - itself a Latinised version of 'companion' in reference to Alexander's friends and compatriots - comitatenses were professional soldiers every bit as dangerous as their Legionary forebears.
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Unit Name Comitatensis Spears |
Main Unit Key att_rom_comitatensis_spears |
Land Unit Key att_rom_comitatensis_spears |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 200 |
Melee Attack 26 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 16 |
Melee Defence 36 |
├ Base Defence 26 |
├ Shield att_oval |
└ Shield Defence 10 |
Armour 53 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 30 |
Health 95 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 5 |
Morale 34 |
Abilities
Comitatensis Spears- Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |