

Large Onager
This thing could probably launch a fortress, given the chance.One of the simplest forms of one-armed catapult, the onager relied on twisted skeins of animal sinew which provided the power to hurl either rocks or shot. Inaccurate but powerful, it was an effective siege machine against buildings and fortifications, but was of far less use on the battlefield unless firing into massed infantry ranks. First mentioned by Philon of Byzantium in his treatise on ‘Mechanics’, the onager made use of a sling-like cradle attached to a firing arm. This arm was inserted, twisted, and propelled rocks or shot through torsion. As the firing arm was released, the sling-like cradle would unhook, firing the projectile. A padded beam was incorporated into the housing frame to restrain the arm. Larger machines could require as many as eight or ten crewmen, and the incredible recoil meant that they could not be easily or safely mounted on walls or towers. Quickly constructed wherever wood was readily available, onagers soon became a staple of ancient siege warfare.
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Unit Name Large Onager |
Main Unit Key att_est_onager_large |
Land Unit Key att_est_onager_large |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 40 |
Category Siege Engine |
Class Siege Artillery |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 600 |
Missile Damage 400 |
├ Engine att_onager_large |
├ Missile Weapon att_onager_large |
├ Projectile att_rock_normal_large |
├ Missile Damage 200 |
├ Missile Ap Damage 200 |
└ Base Reload Time 34 |
Accuracy 0 |
Range 500 |
Reload 20 |
Rate of Fire 2 |
Ammunition 10 |
Melee Attack 10 |
Melee Damage 6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 5 |
Melee Defence 5 |
├ Base Defence 5 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 3 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 0 |
Health 82 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 7 |
Morale 26 |
Abilities
Large Onager- Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
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Carpentry Workshop
(att_bld_all_military_upgrades_wood_3) Level 2 ![]()
Siege Workshop
(att_bld_all_military_upgrades_wood_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
The Last Roman |