

Celtic Brigands
Robbery and plunder - and the skills they require - can be usefully applied on the battlefield.As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. They thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war; warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor - freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.
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Unit Name Celtic Brigands |
Main Unit Key att_cel_celtic_brigands |
Land Unit Key att_cel_celtic_brigands |
Naval Unit Key att_lon_heavy_tra_cel |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 375 |
Recruitment Cost 375 |
Upkeep Cost 190 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 30 |
Rate of Fire 6 |
Ammunition 8 |
Melee Attack 5 |
Melee Damage 25 |
├ Melee Weapon att_spear_short |
├ Melee Base Damage 20 |
├ Armour-piercing Damage 5 |
├ Armour Piercing No |
├ Attack Against Cavalry 10 |
├ Attack Against Elephants 10 |
└ Attack Against Infantry 0 |
Charge Bonus 1 |
Melee Defence 26 |
├ Base Defence 1 |
├ Shield att_small |
└ Shield Defence 25 |
Armour 13 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 10 |
Health 78 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
└ Bonus Hit Points 3 |
Morale 34 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |