

Celtic Warriors
These men fight with proven bravery and well-honed skill-at-arms.The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
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Unit Name Celtic Warriors |
Main Unit Key att_cel_celtic_warriors |
Land Unit Key att_cel_celtic_warriors |
Naval Unit Key att_lon_heavy_tra_cel |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 180 |
Melee Attack 48 |
Melee Damage 40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 33 |
Melee Defence 15 |
├ Base Defence 10 |
├ Shield att_round_large |
└ Shield Defence 5 |
Armour 47 |
├ Armour att_leather |
├ Armour Defence 10 |
└ Shield Armour 37 |
Health 97 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 7 |
Morale 34 |
Abilities
Celtic Warriors- Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Upgrade | |
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Faction Availability | |
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Grand Campaign |