

Kurdish Javelinmen
The javelin is an extension of the arm.The origins of the Kurds are oft-speculated. One tale suggests they are the children of the Djinn, seraphic servants of King Solomon who remained on earth after their lord's death. Another legend states that the Kurds were founded by Melik Kurdim, a follower of Noah, after the biblical flood. Whatever their origins, the Kurds were first noted as mercenary slingers for the Seleucid Empire and Parthia. They are not referred to as 'Kurds', however, until the time of the Sassanids, when the founder of the empire, Ardashir, battled the Kurds and their leader, Madig. Their loyalty was fluid; they provided military support for both Eastern Rome and the Sassanids throughout antiquity, depending on which power was in overall control of their homelands at the time.
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Unit Name Kurdish Javelinmen |
Main Unit Key att_est_kurdish_javelinmen |
Land Unit Key att_est_kurdish_javelinmen |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 625 |
Recruitment Cost 625 |
Upkeep Cost 310 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 45 |
Rate of Fire 8 |
Ammunition 10 |
Melee Attack 10 |
Melee Damage 32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 5 |
Melee Defence 35 |
├ Base Defence 5 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
Health 82 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 7 |
Morale 43 |
Abilities
Kurdish Javelinmen- Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign | |
The Last Roman |