

Thrall Skirmishers
Slaves. Ideal for skirmishing. Just add the lash.Thralls were the slaves taken by the Nordic peoples as they raided the coastlines of northern Europe. As a result, most were captured from the coast of Britannia or on the Vikings' forays down the Volga River, where they became known as ‘Slavs’. The men who captured the thralls were known to the Mediterranean peoples as the ‘Rus’ – whose land eventually became Russia - or the ‘Varangians’, who of course served as unbiased Imperial bodyguards in the Byzantine Empire that succeeded the Eastern Romans. The lowest of the low in Nordic society, thralls were pressed into fighting and were often poorly-armed and armoured – the idea behind their use being that they would increase a Nordic army’s size until its opponents were overwhelmed by superior numbers, rather than their skill at arms.
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Unit Name Thrall Skirmishers |
Main Unit Key att_nor_thrall_skirmishers |
Land Unit Key att_nor_thrall_skirmishers |
Naval Unit Key att_lon_heavy_tra_nor |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 230 |
Recruitment Cost 120 |
Upkeep Cost 65 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 30 |
Rate of Fire 6 |
Ammunition 8 |
Melee Attack 5 |
Melee Damage 6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 1 |
Melee Defence 31 |
├ Base Defence 1 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
Health 78 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 3 |
Morale 27 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |