

Germanic Warband
The ties of family make these warriors strong.In their heart of hearts, the Germanic peoples were warriors first and foremost. When not fighting, they were seeking out the next fight. Only in battle could a warrior earn the glory and wealth needed to improve their position within the tribe. This was not an easy life, and only the toughest lived idly away from the battlefield. Others had to work, toiling in the fields and forests, awaiting glory that could be won in battle or by raiding the tribe's enemies. Spear-armed warriors were the lifeblood of German tribal forces. Brought up on the traditions of feasting and raiding, they craved the opportunity to prove themselves against a worthy enemy.
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Unit Name Germanic Warband |
Main Unit Key att_ger_germanic_warband |
Land Unit Key att_ger_germanic_warband |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 425 |
Recruitment Cost 325 |
Upkeep Cost 215 |
Melee Attack 40 |
Melee Damage 32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 30 |
Melee Defence 17 |
├ Base Defence 2 |
├ Shield att_round |
└ Shield Defence 15 |
Armour 25 |
├ Armour att_leather |
├ Armour Defence 10 |
└ Shield Armour 15 |
Health 95 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 5 |
Morale 34 |
Abilities
Germanic Warband- Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |