

Desert Levy
The levy fight because they must. War is unforgiving. The desert even more so.Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, they supplemented the elite professional soldiers. Persian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.
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Unit Name Desert Levy |
Main Unit Key att_des_desert_levy |
Land Unit Key att_des_desert_levy |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 300 |
Recruitment Cost 230 |
Upkeep Cost 150 |
Melee Attack 24 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 24 |
Melee Defence 34 |
├ Base Defence 24 |
├ Shield att_oval |
└ Shield Defence 10 |
Armour 33 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 30 |
Health 93 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 3 |
Morale 34 |
Abilities
No Ability
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |