

Thracian Oathsworns
Bound by sworn oaths of loyalty, these men are staunch fighters.Called by the Roman historian Livy, along with the Gauls, “…the most warlike of all nations”, the Thracians were renowned warriors whose prowess in battle made them much sought after as mercenaries. As skilled horsemen and infantry who excelled in light tactics, Thracians provided up to one third of the cavalry in the Macedonian army and a fifth of its infantry. In the Imperial age, Thracians were one of the largest auxiliary groups within the Roman army, contributing some 20,000 troops. As well as being famed for their prowess in battle, they also bore a reputation for joy in plunder and a vicious disregard for captives.
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Unit Name Thracian Oathsworns |
Main Unit Key att_ger_thracian_oathsworns |
Land Unit Key att_ger_thracian_oathsworns |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 480 |
Missile Damage 90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 35 |
Rate of Fire 7 |
Ammunition 2 |
Melee Attack 65 |
Melee Damage 56 |
├ Melee Weapon att_falx |
├ Melee Base Damage 40 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 90 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 30 |
├ Armour att_mail_heavy |
├ Armour Defence 30 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 10 |
Morale 108 |
Abilities
Thracian Oathsworns- Rapid Advance
Improved unit movement speed over an extended period. - Scare
Reduces the morale of an enemy unit for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Required Technology ![]() ![]() |
Faction Availability | |
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Grand Campaign | |
The Last Roman |