

Avar Horde
The Avars' skill as horsemen is legendary, second only to their aim.The Avars were a nomadic people who originated on the northern borders of the Chinese Empire. Derogatively, the Chinese called the Avars ‘Juan Juan’ meaning ‘nasty wriggling insect’, indicating their distaste for the nomadic lifestyle. A personally selected group of professional warriors led by a Khagan, or Khan, the Avars were driven through northern Iran and in to the steppes by the movement of the Huns. Naturally, their environment lent itself to the perfection of horsemanship and eventually many nations, including the Eastern Romans, adopted their cavalry methods. This included the use of special wood-framed saddles, light fitting garments and their stronger, more deadly bow design.
![]() |
Unit Name Avar Horde |
Main Unit Key att_nom_avar_horde |
Land Unit Key att_nom_avar_horde |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 540 |
Missile Damage 49 |
├ Missile Weapon att_bow_composite_horse |
├ Projectile att_arrow_composite_normal_horse |
├ Missile Damage 37 |
├ Missile Ap Damage 12 |
└ Base Reload Time 20 |
Accuracy 0 |
Range 150 |
Reload 75 |
Rate of Fire 12 |
Ammunition 25 |
Melee Attack 19 |
Melee Damage 32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 19 |
Melee Defence 44 |
├ Base Defence 14 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 20 |
├ Armour att_leather_lamellar |
├ Armour Defence 15 |
└ Shield Armour 5 |
Health 195 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
├ Bonus Hit Points 10 |
├ Mount att_nom_avar_horde_horse |
├ Mount Entity att_horse_light |
└ Mount Health 110 |
Morale 51 |
Abilities
Avar Horde- Barrage
Loose projectiles more frequently for an extended period of time. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |