

Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.Possibly an eastern Germanic or even Sarmatian people, the Taifali followed the Gothic king, Cniva, on his campaigns in Moesia and Dacia during the 3rd century AD. Coming into contact with the Roman Empire, they soon became famous for their excellent horsemen. Having been defeated by the Emperor Constantine, the Taifali continued to harass their oppressors until finally pacified around AD336. However, this did not lead to their automatic absorption into the Roman Empire, and those Taifali who chose not to resettle within its boundaries became self-governing allies of Rome. This may have been due to perceived difficulties in successfully governing such a harsh, mountainous region, or because the Romans needed a buffer against an increasing number of incursions by the marauding steppe nomads.
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Unit Name Taifali Cavalry |
Main Unit Key att_ger_taifali_cavalry |
Land Unit Key att_ger_taifali_cavalry |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 390 |
Missile Damage 49 |
├ Missile Weapon att_bow_composite_horse |
├ Projectile att_arrow_composite_normal_horse |
├ Missile Damage 37 |
├ Missile Ap Damage 12 |
└ Base Reload Time 20 |
Accuracy 0 |
Range 150 |
Reload 40 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 33 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 33 |
Melee Defence 48 |
├ Base Defence 33 |
├ Shield att_round |
└ Shield Defence 15 |
Armour 38 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 15 |
Health 225 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 10 |
├ Mount att_ger_taifali_cavalry_horse |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 43 |
Abilities
Taifali Cavalry- Wedge
The unit moves into a wedge-shaped attack formation. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign | |
The Last Roman |