

Knights
By the terms of his fealty, the knight will strike the king's enemies down.The mounted knights of the Middle Ages have their origins in the 'ordo equester' cohorts of the Roman state cavalry, as well as the privately-funded household cavalry ('bucellarii') of late-period Rome. Being privately funded, the bucellarii were afforded better armour and training than other equestrians, and this focus on training, armour and weaponry was the basis of the emerging knight's skillset. The cataphract horsemen of the east, donned in armour that covered both rider and his powerful steed, were also an influence. In Europe, the Franks bred the 'Barb' horse, a sturdy and hot-blooded north African breed (the name meaning 'Berber') capable of coping with both heavy armour and the punishing demands of warfare. These horses were the tools that allowed Charlemagne's strategy to be realised across Europe. The horsemen, for their efforts, were rewarded with lands and titles. In the centuries following Charlemagne's rule, these men and their descendants went on to solidify their power, evolving into an elite warrior class by the beginning of the Medieval period.
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Unit Name Knights |
Main Unit Key cha_gen_knights |
Land Unit Key cha_gen_knights |
Naval Unit Key cha_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Melee Attack 33 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 55 |
Melee Defence 54 |
├ Base Defence 19 |
├ Shield cha_kite |
└ Shield Defence 35 |
Armour 46 |
├ Armour cha_mail |
├ Armour Defence 46 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_ger_horse_spear_shield_vh |
├ Mount Entity cha_horse_very_heavy |
└ Mount Health 50 |
Morale 51 |
Abilities
Knights- Wedge
The unit moves into a wedge-shaped attack formation.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Age of Charlemagne |