

Raider Cavalry
Raiding sustains the fledgling and the desperate. Strike hard, strike fast, and return with spoils.The word 'jinete' translates as 'horseman', although sometimes refers to both horse and rider. Generally deployed in a light cavalry capacity, they were first deployed by Berber tribes such as the Zenata. Switching from camels to horseback, they noticed a sharp increase in the speed and agility they could bring to bear, making them much more manoeuvrable and therefore effective on the battlefield. After facing them in battle and coming off worse, the native Spanish Christians adopted the jinete model, modifying their equipment with swords, shields and javelins to better combat Islamic forces in the region. As the Reconquista gained momentum, more and more jinetes were fielded to face the aggressor, eventually becoming synonymous with Spain instead of the Berbers. Their tactics have been described thus "to swarm around the enemy, to overwhelm him with darts, to draw off if he charged in mass, but to hang upon his flanks and charge him when he grew tired, or fell into disorder".
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Unit Name Raider Cavalry |
Main Unit Key cha_spa_raider_cav |
Land Unit Key cha_spa_raider_cav |
Naval Unit Key cha_transport |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 105 |
Missile Damage 70 |
├ Missile Weapon cha_jav |
├ Projectile cha_jav_normal |
├ Missile Damage 60 |
├ Missile Ap Damage 10 |
└ Base Reload Time 14 |
Accuracy 25 |
Range 80 |
Reload 15 |
Rate of Fire 5 |
Ammunition 5 |
Melee Attack 40 |
Melee Damage 9 |
├ Melee Weapon cha_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
Melee Defence 32 |
├ Base Defence 2 |
├ Shield cha_round_small |
└ Shield Defence 30 |
Armour 10 |
├ Armour cha_cloth_helmet |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity cha_infantry_very_light |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_rom_horse_sword_shield_vl |
├ Mount Entity cha_horse_very_light |
└ Mount Health 50 |
Morale 34 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
No Strengths and Weaknesses