

Archers
A skilled archer is worth his weight in gold.In battle, the archer needed to be peerless. His aim had to be unfailingly precise or else he was next to useless - a mere distraction for a determined enemy force. Arrows had great power and impact but, before the development of the bodkin-point arrowhead, if they were aimed even slightly off target, they would bounce off armour rather than pierce it. The bodkin-point was thinner than its broadhead-point counterpart, and was therefore better at piercing mail and some plate armours due to its smaller surface area. Bodkin-pointed arrowheads were used mainly by the Viking Danes but caught on across Europe. However, they didn't eclipse the more common broadhead-point, which were generally better at cutting through flesh and causing serious, mortal wounds.
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Unit Name Archers |
Main Unit Key cha_gen_archers |
Land Unit Key cha_gen_archers |
Naval Unit Key cha_transport |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 60 |
Missile Damage 38 |
├ Missile Weapon att_bow |
├ Projectile att_arrow_bow_normal |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 20 |
Accuracy 25 |
Range 150 |
Reload 40 |
Rate of Fire 5 |
Ammunition 14 |
Melee Attack 7 |
Melee Damage 9 |
├ Melee Weapon cha_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 2 |
├ Base Defence 2 |
├ Shield cha_none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cha_cloth_helmet |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity cha_infantry_very_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Garrison Buildings | |
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Muster Hall
(cha_bld_barracks_1) Level 0 ![]()
Barracks
(cha_bld_barracks_2) Level 1 ![]()
Royal Barracks
(cha_bld_barracks_3) Level 2 |
Faction Availability | |
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Age of Charlemagne |