

Saxon Cavalry
A shower of javelins, a cry of war, then the spears clash and battle is joined.The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of typical Germanic warriors, they were more suited to life as infantry. While the Germans relied primarily on the strength of their infantry, some tribes built reputations as skilled horsemen. Notoriously aggressive in their cavalry tactics, they often seized the initiative when faced with greater numbers. Their confidence as riders was also unshakable; turning their backs on new technologies and techniques, the Germans notably refused to use the four-horned saddle that had revolutionised the cavalry of their neighbours. Even so, there were a number of tribes that became renowned for their cavalry expertise.
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Unit Name Saxon Cavalry |
Main Unit Key cha_sax_cav |
Land Unit Key cha_sax_cav |
Naval Unit Key cha_longship_transport |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 450 |
Recruitment Cost 525 |
Upkeep Cost 135 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 25 |
Range 80 |
Reload 20 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 40 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 43 |
Melee Defence 35 |
├ Base Defence 10 |
├ Shield cha_round |
└ Shield Defence 25 |
Armour 10 |
├ Armour cha_cloth_helmet |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity cha_infantry_medium |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_rom_horse_spear_shield_m |
├ Mount Entity cha_horse_medium |
└ Mount Health 50 |
Morale 34 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
No Strengths and Weaknesses