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FISHING | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
FISHING Level 1 Fishing Hamlet Fish are more than just food – they are a livelihood. |
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2 | 900 |
+10 Food production (region_to_region_own) +45 (FARM) (building_to_building_own) +1 Siege holdout time (double for city-ports) (local province) +2 Supplies (province_to_army_own) |
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