

Household Horsemen
Noble by nature, loyal to their final charge.In the years following the departure of the Romans from Britain, many communities had to organise their headship – at least in part – for the purposes of war. In many places, the constant threat of invasion or absorption by hostile expanding neighbours meant that the links between social organisation and martial organisation were close and integral, which was reflected in the hierarchy. Every social or family group had to look to their own security to defend their rights and interests, and it was no different for the ruling elite. The function of kings and chiefs was, above all, to provide war leadership. In many parts of Britain, leaders of tribal descent used loyalty systems which granted the best warriors the greatest rewards when in service of their households as companions or bodyguards, which extended onto the battlefield. A similar system existed in Celtic Ireland and Scotland, where martial leaders presided over small and ever-changing kingdoms alongside nobles and royal followers who fought in their direct service. The Welsh, although less influenced by feudalism, also operated under similar systems of the ‘teulu’ – the individual princes’ and chieftains’ personal bodyguards – who typically went to war alongside larger numbers of freemen who made up the bulk of the armies.
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Unit Name Household Horsemen |
Main Unit Key iri_household_horsemen |
Land Unit Key iri_household_horsemen |
Naval Unit Key vik_oll_pheist |
Soldiers 40 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1100 |
Recruitment Cost 0 |
Upkeep Cost 100 |
Melee Skill 48 |
Melee Damage 36 |
├ Melee Weapon vik_spear_cav_elite |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 12 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 33 |
Melee Defence 78 |
├ Base Defence 48 |
├ Shield vik_medium |
└ Shield 30 |
Armour 32 |
├ Armour vik_mail_heavy |
├ Armour Defence 32 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity vik_inf_very_heavy |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount vik_horse_spear_heavy |
├ Mount Entity vik_horse_heavy |
└ Mount Health 50 |
Morale 54 |
Abilities
Household Horsemen- Wedge
"Let's break their line!"
Attributes
- [[col:yellow]]Disciplined[[/col]]
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - [[col:yellow]]Encourage[[/col]]
This unit provides a morale bonus to nearby allies. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses