

Eastmen Wood Kerns
The skirmishing practices of ‘outlaws’ can sometimes be beneficial in warfare.In the centuries following the eighth-century appearance of the first recorded Viking raiders in the Irish Sea, those of the Norse who chose to settle in the region came to be known as the ‘Ostmenn’, or more literally, ‘the men of the east’. This was how the settled Norse-Gaels contrasted themselves from the native Gaels, who they referred to as ‘Vestmen’, unsurprisingly, ‘the men of the west’. Combining local traditions with their own, the Norse-Gaels were culturally distinct from both the Gaels and their Scandinavian forefathers. Their hybridisation of traditions took place against the setting of their coastal defensive strongholds, many of which were the nuclei of the powerful independent kingdoms of later years. Norse-Gaelic powerbases would eventually be established in places like Dublin, Galloway, and Mann, amongst other places.
As with many facets of their culture, the martial traditions of the Norse-Gaels retained both Viking and Gaelic elements. Those who by some sequence of events ended up landless and not tied to a lord – particularly those with an aptitude for fighting – sometimes ended up living as outlaws in the mountains and woods. Such combatants were known as ‘widcairns’ or wood kerns, and were feared and hated by sedentary peoples in equal measure. Using their terrain and knowledge of swift ambush tactics, they were formidable fighters who took what they needed from those unfortunate enough to venture into their woodland territories. They operated under the leadership of fiery spirits among the youthful gentry and former nobility of Ireland, pushed to the edges of society with resentments and bravado that made them Robin Hood figures to their followers.
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Unit Name Eastmen Wood Kerns |
Main Unit Key est_wood_kerns |
Land Unit Key est_wood_kerns |
Naval Unit Key vik_byrdingr_mis |
Soldiers 80 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 70 |
Missile Damage 37 |
├ Missile Weapon vik_jav_levy |
├ Projectile vik_javelin_levy |
├ Missile Damage 28 |
├ Missile Ap Damage 9 |
└ Base Reload Time 30 |
Accuracy 41 |
Range 80 |
Reload 55 |
Rate of Fire 4 |
Ammunition 7 |
Melee Skill 8 |
Melee Damage 9 |
├ Melee Weapon vik_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 23 |
├ Base Defence 8 |
├ Shield vik_small |
└ Shield 15 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_mis_med |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 30 |
Abilities
No Ability
Attributes
- [[col:yellow]]Resistant to Fatigue[[/col]]
Fatigue has less of an effect on this unit. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Snipe[[/col]]
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Thrones of Britannia |