

Sword Band
Indomitable swordsmen, these men are as rugged as the terrain of their homeland.The early medieval Highlanders of Alba were a cultural mix of Gaelic, Celtic, and other peoples, who had much in common with similar groups in nearby Ireland and northern Britain. Centuries of encounters with invading Romans and the sporadic infighting that followed meant that militarily, they were well-prepared. Organised under local commanders and lords, most males were expected to be ready to fight, but when they were not being called upon to defend their land or clan they farmed and fished alongside their women. Their climate made them particularly tough, readily fighting into the depth of winter when required. Even the Vikings were fearful of the Highlanders of northern Britain by their own accounts – the classic Icelandic saga ‘Islendingasagur’ warns other Norsemen to approach parts of the Scottish coast with caution, lest it cost them their lives!
The warriors of Alba were generally made up of territorial units of fighting men. Many of them strove to master the broadsword, given its unique ability to maim and kill in the right hands. Sword fighting was generally practised by men of status who could afford the costly weapon, with blades commonly passed between generations as symbols of family honour. The dominant types of swords in north-western Europe were the broad-bladed two-edged forms that were up to 90 centimetres long. Most included a pommel on the hilt to keep the sword from slipping out of the hand when used from horseback, and also handy to dish out blunt-force trauma when the situation required it.
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Unit Name Sword Band |
Main Unit Key sco_sword_band |
Land Unit Key sco_sword_band |
Naval Unit Key vik_draga |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 600 |
Recruitment Cost 600 |
Upkeep Cost 175 |
Melee Skill 34 |
Melee Damage 38 |
├ Melee Weapon vik_sword |
├ Melee Base Damage 32 |
├ Armour-piercing Damage 6 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 23 |
Melee Defence 49 |
├ Base Defence 34 |
├ Shield vik_small |
└ Shield 15 |
Armour 15 |
├ Armour vik_leather_helmet |
├ Armour Defence 15 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 45 |
Abilities
No Ability
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Disciplined[[/col]]
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | scottish | 1 | 0.1 | 1 | 1 |