

Scout Horsemen
Ahead of the main force, these men give sight beyond sight.The warriors of the Danelaw were part of the powerful Danish military aristocracy that dominated the areas of Britain in which the Vikings settled during the ninth century. There had been several confrontations between the fyrds of King Alfred the Great and Danish forces up until then, culminating in the agreement which saw the Danish warlord Guthrum withdraw his forces from Wessex in the autumn of AD 877. In doing so, a portion of his Great Heathen Army settled down in the eastern part of Mercia, laying the origins of the Danelaw, the region where distinctively Danish laws held prominence in the local courts. Legal traditions aside, Danish military customs were also well entrenched in the area as Guthrum, initially unsatisfied with his army’s unfulfillments, remained poised for potential renewed attacks on Wessex.
The settled Danes shared out the land for the purposes of agricultural subsistence, but still retained their strong Scandinavian warrior traditions. The need for reconnoitrers, primed for quick movement over combat readiness, meant that they sometimes made use of scout horsemen. Light cavalry were ideal for the role, usually consisting of lightly armed and armoured horsemen wielding lances or skirmish weapons, since they were not equipped for close-quarters combat. In many cases, the scout horsemen would be the first and last thing their defeated opponents would encounter – initially, before the battle starts when the scout is surveying them, then later, when the fast-moving cavalry are dispatched to finish off routing enemies.
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Unit Name Scout Horsemen |
Main Unit Key dan_scout_horsemen |
Land Unit Key dan_scout_horsemen |
Naval Unit Key vik_sae_wylfing |
Soldiers 60 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 100 |
Melee Skill 22 |
Melee Damage 28 |
├ Melee Weapon vik_spear_cav_levy |
├ Melee Base Damage 20 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 10 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 15 |
Melee Defence 52 |
├ Base Defence 22 |
├ Shield vik_medium |
└ Shield 30 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity vik_inf_light |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount vik_horse_spear_light |
├ Mount Entity vik_horse_light |
└ Mount Health 50 |
Morale 26 |
Abilities
Scout Horsemen- Wedge
"Let's break their line!"
Attributes
- [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | danelaw | 2 | 0.15 | 1 | 2 | |
2 | east_anglia | 2 | 0.15 | 1 | 2 | |
3 | northumbria | 2 | 0.15 | 1 | 2 |