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Units
- General (2)
- Melee Infantry (14)
- Missile Infantry (7)
- Spear Infantry (3)
- Melee Cavalry (4)
- Field Artillery (1)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (dan_royal_huscarls) Royal Huscarls The Danelaw’s commanders are some of the hardest to kill on the battlefield for good reason. |
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100 | 1100 | 0 | 100 | 49 | 65 | 74 | 49 | 32 | 100 | 54 | ||||||||
2 |
Melee Infantry / Melee Infantry / (dan_warlords_companions) Warlord's Companions Sharing in the joys of the hall, eternally prepared to die in times of war. |
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100 | 1000 | 0 | 100 | 45 | 42 | 30 | 90 | 32 | 100 | 50 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Melee Infantry / Melee Infantry / (dan_axemen) Danelaw Axemen The men of the Danelaw are fierce, and their axemen feared. |
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160 | 350 | 350 | 80 | 25 | 26 | 26 | 55 | 5 | 100 | 28 | ||||||||
4 |
Melee Infantry / Melee Infantry / (dan_berserkers) Berserkers The 'bear-skins' of the Danelaw defy all logic of battle. |
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80 | 900 | 900 | 250 | 60 | 38 | 65 | 90 | 32 | 200 | 60 | ||||||||
5 |
Melee Infantry / Melee Infantry / (dan_ceorl_axemen) Ceorl Axemen In their hands, the most widely available weapon can be one of the deadliest. |
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160 | 300 | 300 | 70 | 22 | 26 | 24 | 47 | 5 | 100 | 26 | ||||||||
6 |
Melee Infantry / Melee Infantry / (dan_danelaw_huscarls) Danelaw Huscarls Only the bravest, the best, and the most loyal, may serve at the side of their lord. |
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160 | 1100 | 1100 | 325 | 49 | 65 | 74 | 49 | 32 | 100 | 54 | ||||||||
7 |
Melee Infantry / Melee Infantry / (dan_great_axemen) Great Axemen A Dane with a gigantic axe is at home on any battlefield. |
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160 | 450 | 450 | 140 | 27 | 35 | 42 | 27 | 15 | 100 | 30 | ||||||||
8 |
Melee Infantry / Melee Infantry / (dan_huscarls) Huscarls For these damage specialists, the lack of a shield is not considered a disadvantage. |
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160 | 900 | 900 | 275 | 45 | 65 | 67 | 45 | 22 | 100 | 50 | ||||||||
9 |
Melee Infantry / Melee Infantry / (dan_jarls_huscarls) Jarl's Huscarls The skill at arms of the Jarls’ household warriors are equalled by few. |
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160 | 1000 | 1000 | 300 | 47 | 65 | 70 | 47 | 27 | 100 | 52 | ||||||||
10 |
Melee Infantry / Melee Infantry / (dan_long_axemen) Long Axemen A two-handed weapon is a risk to wield, but made up for in matchless damage output. |
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160 | 400 | 400 | 125 | 22 | 35 | 35 | 22 | 12 | 100 | 26 | ||||||||
11 |
Melee Infantry / Melee Infantry / (dan_mailed_swordsmen) Danelaw Mailed Swordsmen Men weathered by war wear their armour as a second skin. |
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160 | 800 | 800 | 250 | 38 | 38 | 26 | 68 | 32 | 100 | 49 | ||||||||
12 |
Melee Infantry / Melee Infantry / (dan_royal_huscarls) Royal Huscarls The Danelaw’s commanders are some of the hardest to kill on the battlefield for good reason. |
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100 | 1100 | 0 | 100 | 49 | 65 | 74 | 49 | 32 | 100 | 54 | ||||||||
13 |
Melee Infantry / Melee Infantry / (dan_shield_biters) Shield Biters Biting their armaments is just one way they express their animalistic state of mind. |
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80 | 800 | 800 | 225 | 45 | 38 | 48 | 75 | 22 | 100 | 50 | ||||||||
14 |
Melee Infantry / Melee Infantry / (dan_sword_hersir) Sword Hersir Putting all enemies to the sword, they are among the most feared of all army retinues. |
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160 | 700 | 700 | 225 | 36 | 38 | 24 | 66 | 27 | 100 | 47 | ||||||||
15 |
Melee Infantry / Melee Infantry / (dan_sword_hirdmen) Sword Hirdmen The broadswords of the Danelaw are held by the more eminent infantrymen of their battle ranks. |
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160 | 600 | 600 | 200 | 34 | 38 | 23 | 64 | 22 | 100 | 45 | ||||||||
16 |
Melee Infantry / Melee Infantry / (dan_warlords_companions) Warlord's Companions Sharing in the joys of the hall, eternally prepared to die in times of war. |
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100 | 1000 | 0 | 100 | 45 | 42 | 30 | 90 | 32 | 100 | 50 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Missile Infantry / Missile Infantry / (dan_archers) Danelaw Archers Even the most feared enemy cannot stop an arrow at 100 metres. |
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80 | 300 | 300 | 70 | 28 | 150 | 3 | 14 | 8 | 9 | 2 | 8 | 12 | 100 | 30 | ||||
18 |
Missile Infantry / Missile Infantry / (dan_armoured_archers) Armoured Archers There is merit in being able to fire a bow but also endure a charge. |
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80 | 350 | 350 | 90 | 32 | 150 | 4 | 14 | 11 | 9 | 3 | 11 | 15 | 100 | 45 | ||||
19 |
Missile Infantry / Missile Infantry / (dan_ceorl_archers) Ceorl Archers The most practiced archers are at their most useful when paying their dues to the fyrds. |
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80 | 200 | 200 | 50 | 28 | 150 | 3 | 14 | 7 | 9 | 2 | 7 | 7 | 100 | 26 | ||||
20 |
Missile Infantry / Missile Infantry / (dan_ceorl_javelinmen) Ceorl Javelinmen Javelins cover considerable distances in the chaos of battle, and cause significant damage. |
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80 | 150 | 150 | 40 | 37 | 80 | 3 | 7 | 7 | 9 | 2 | 32 | 7 | 100 | 26 | ||||
21 |
Missile Infantry / Missile Infantry / (dan_fyrd_archers) Fyrd Archers An army can only be ‘Great’ with the tactical options provided by well-trained bowmen. |
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80 | 250 | 250 | 60 | 28 | 150 | 4 | 14 | 8 | 9 | 2 | 8 | 7 | 100 | 28 | ||||
22 |
Missile Infantry / Missile Infantry / (dan_javelinmen) Danelaw Javelinmen These powerful javelinmen throw their weapon with great accuracy and speed. |
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80 | 200 | 200 | 50 | 37 | 80 | 4 | 7 | 8 | 9 | 2 | 38 | 7 | 100 | 28 | ||||
23 |
Missile Infantry / Missile Infantry / (dan_mailed_archers) Danelaw Mailed Archers An archer donned in mail can be confident if engaged up close. |
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80 | 400 | 400 | 110 | 32 | 150 | 4 | 14 | 12 | 9 | 3 | 12 | 22 | 100 | 49 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
24 |
Melee Infantry / Spear Infantry / (dan_ceorl_spearmen) Ceorl Spearmen A steadfast wall of spears awaits all who dare charge against the forces of the Danelaw. |
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160 | 100 | 100 | 40 | 22 | 28 | 15 | 47 | 5 | 100 | 26 | ||||||||
25 |
Melee Infantry / Spear Infantry / (dan_fyrd_spearmen) Fyrd Spearmen Give a man a spear and hope he knows end from end. The fyrd demands it. |
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160 | 150 | 150 | 50 | 25 | 28 | 17 | 55 | 7 | 100 | 28 | ||||||||
26 |
Melee Infantry / Spear Infantry / (dan_spearmen) Danelaw Spearmen The spears of the Danelaw are held with confidence drawn from strong warrior traditions. |
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160 | 200 | 200 | 60 | 26 | 28 | 18 | 56 | 12 | 100 | 30 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
27 |
Cavalry / Melee Cavalry / (dan_jarls_horsemen) Jarl's Horsemen Expert professional cavalry, trained, outfitted, and equipped at their lord’s expense. |
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60 | 800 | 800 | 275 | 35 | 32 | 24 | 65 | 27 | 150 | 47 | ||||||||
28 |
Cavalry / Melee Cavalry / (dan_mailed_horsemen) Danelaw Mailed Horsemen The riders of the Danelaw do not think themselves better, they know it. |
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60 | 900 | 900 | 300 | 38 | 32 | 26 | 68 | 32 | 150 | 49 | ||||||||
29 |
Cavalry / Melee Cavalry / (dan_scout_horsemen) Scout Horsemen Ahead of the main force, these men give sight beyond sight. |
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60 | 300 | 300 | 100 | 22 | 28 | 15 | 52 | 7 | 150 | 26 | ||||||||
30 |
Cavalry / Melee Cavalry / (dan_thegn_horsemen) Thegn Horsemen Give a thegn a horse and a spear, and he will fight for his land and people. |
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60 | 700 | 700 | 250 | 33 | 32 | 23 | 63 | 22 | 150 | 45 | ||||||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
31 |
Siege Engine / Field Artillery / (dan_catapult) Catapult High-maintenance and frequently inaccurate, but incredibly devastating when used successfully. |
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40 | 600 | 600 | 200 | 200 | 350 | 3 | 8 | 9 | 2 | 8 | 5 | 100 | 28 |