

Viking Javelinmen
The speed to outmanoeuvre, and the ability to kill from afar, are invaluable to the raid.For many, the word ‘Viking’ conjures up scenes of pillaging marauders from across the sea, rampaging around the coastlines of Britain in the last centuries leading up to the Norman conquest. However, the Vikings should not simply be thought of as mindless, bloodthirsty looters, and instead should be seen for what they really were – initially, sea-based raiders from Scandinavia who would avoid a fight if it meant a quick profit, and later on, migrants in search of newer pastures to settle in, from which they could subsist and even trade. Indeed, the earliest Viking forays into Britain were quick raids of lightly defended, but highly bountiful targets such as churches and monasteries, while in later years they concentrated their actions on conquering lands to establish themselves as permanent kings.
The Vikings were rightly known for their skill at war, utilising the traditional barbarian charge alongside carefully drilled shield wall tactics. The throwing spear or javelin was one such genus of weapons they used, with the thrusting variety not always entirely distinct from the thrown variety. The advantage of the javelin thrower was the ability to potentially pierce through shields and armour from distance, but this was offset by the reduced range and limited output compared to standard archers, since there were only so many javelins a thrower could carry at any one time. Javelin throwing was certainly a unique skill, with the most skilful Viking warriors allegedly even able to catch spears in mid-flight to hurl them straight back!
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Unit Name Viking Javelinmen |
Main Unit Key vik_javelinmen |
Land Unit Key vik_javelinmen |
Naval Unit Key vik_skeid_mis |
Soldiers 80 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 50 |
Missile Damage 37 |
├ Missile Weapon vik_jav_levy |
├ Projectile vik_javelin_levy |
├ Missile Damage 28 |
├ Missile Ap Damage 9 |
└ Base Reload Time 30 |
Accuracy 36 |
Range 80 |
Reload 40 |
Rate of Fire 3 |
Ammunition 7 |
Melee Skill 8 |
Melee Damage 9 |
├ Melee Weapon vik_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 23 |
├ Base Defence 8 |
├ Shield vik_small |
└ Shield 15 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_mis_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- [[col:yellow]]Resistant to Fatigue[[/col]]
Fatigue has less of an effect on this unit. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Snipe[[/col]]
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Thrones of Britannia |