

Axe Freemen
Both a domestic tool and a deadly weapon, the axe is a powerful symbol of freedom.The freemen living within the social orders of the early medieval period generally existed as a group between the nobles above them and the slave classes below. Freemen possessed the most social mobility of all classes – for example, they could accumulate followers as a result of battle exploits, or even more simply from their generosity or camaraderie with others. Accumulation of wealth earned by amassing battle loot or simply through success in a trade was also possible, but in any case, accumulating enough of either followers or riches could elevate a freeman into nobility. Equally, accumulation of debts that couldn't be repaid would mean a freeman could easily become a bondsman, working as a slave to pay off his debt or even fighting as a serf levy for another man until his debt was considered no more.
Above all, freemen were free to fight. For some, the one-handed axe would have been the weapon of choice, since swords were costly and axes would have been already widely available as domestic tools. Various adaptations of axes were used in battle, such as the smaller throwing francisca made famous by the Franks, and the slightly larger versions primarily used as part of axe-and-shield war getups. Axes granted a unique form of damage output – although swords were ideal for slashing and stabbing, an axe could hack and chop with relatively less effort, and in the right hands was particularly useful for piercing armour, decapitation, and dismemberment.
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Unit Name Axe Freemen |
Main Unit Key vik_axe_freemen |
Land Unit Key vik_axe_freemen |
Naval Unit Key vik_dreki |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 80 |
Melee Skill 25 |
Melee Damage 26 |
├ Melee Weapon vik_axe_levy |
├ Melee Base Damage 11 |
├ Armour-piercing Damage 15 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 26 |
Melee Defence 55 |
├ Base Defence 25 |
├ Shield vik_medium |
└ Shield 30 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_med |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
Axe Freemen- Shield Castle
"Heads down, lads, things are about to get a little hairy around here!"
Units cannot move in this formation.
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Raider[[/col]]
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Thrones of Britannia |