

Welsh Javelinmen
Unmatched in stride and agility, these skirmishers relentlessly harass infantry from afar.As the twelfth-century historian Gerald of Wales put it, the people of Welsh lands were ever-trained for war, from their leaders down to their peasantry. He described a people who, if the situation required it, would rush from their ploughs without hesitation to pick up weapons as quickly as the courtier from court. Their rough and hilly terrain resulted in earlier traditions of Celtic culture being reflected in more military terms – for example, a heavily armoured combatant such as a feudal horseman would have difficulty operating there, so Welsh warriors relied more on agility in war situations, rather than brute strength. Where rival armies who fought them relied on stubborn resistance, the Welsh relied on constant movement.
In broad terms, the organisation of Welsh troops was arranged between those in the essential household force known as the ‘teulu’, and the individuals of the expanded common army, the ‘llu’. The throwing spear or javelin was one such genus of weapons they used, with the thrusting variety not always entirely distinct from the thrown variety. The advantage of the javelin thrower was the ability to potentially pierce through shields and armour from distance, but this was offset by the reduced range and limited output compared to standard archers, since there were only so many javelins a thrower could carry at any one time. Javelin throwing was certainly a unique skill, with the most skilful Viking warriors allegedly even able to catch spears in mid-flight to hurl them straight back!
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Unit Name Welsh Javelinmen |
Main Unit Key wel_javelinmen |
Land Unit Key wel_javelinmen |
Naval Unit Key vik_corwg_mis |
Soldiers 80 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 50 |
Missile Damage 37 |
├ Missile Weapon vik_jav_levy |
├ Projectile vik_javelin_levy |
├ Missile Damage 28 |
├ Missile Ap Damage 9 |
└ Base Reload Time 30 |
Accuracy 36 |
Range 80 |
Reload 40 |
Rate of Fire 3 |
Ammunition 7 |
Melee Skill 8 |
Melee Damage 9 |
├ Melee Weapon vik_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 23 |
├ Base Defence 8 |
├ Shield vik_small |
└ Shield 15 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_mis_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- [[col:yellow]]Resistant to Fatigue[[/col]]
Fatigue has less of an effect on this unit. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Ignore Terrain[[/col]]
Speed penalties caused by the terrain are ignored by this unit. - [[col:yellow]]Snipe[[/col]]
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Thrones of Britannia |