

Long Axes
Against a swing of a two-handed axe, armour is proven to be little defence.In the centuries following the eighth-century appearance of the first recorded Viking raiders in the Irish Sea, those of the Norse who chose to settle in the region came to be known as the ‘Ostmenn’, or more literally, ‘the men of the east’. This was how the settled Norse-Gaels contrasted themselves from the native Gaels, who they referred to as ‘Vestmen’, unsurprisingly, ‘the men of the west’. Combining local traditions with their own, the Norse-Gaels were culturally distinct from both the Gaels and their Scandinavian forefathers. Their hybridisation of traditions took place against the setting of their coastal defensive strongholds, many of which were the nuclei of the powerful independent kingdoms of later years. Norse-Gaelic powerbases would eventually be established in places like Dublin, Galloway, and Mann, amongst other places.
As with many facets of their culture, the martial traditions of the Norse-Gaels retained both Viking and Gaelic elements. Perhaps the most emblematic and imposing of all weapons they used was the two-handed broad axe, also known as the Dane Axe. As was the case for many who took axes into battle, it was often chosen for being a readily-available domestic tool, and it is certainly feasible that larger adaptations existed for chopping the bulkiest bits of wood. The shield-less warriors who wielded two-handed battle axes had a specialised place on the battlefield, entering the fray as part of a later wave to strike when enemy defences were down, causing skull-splitting damage to the opposition’s breached battle lines.
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Unit Name Long Axes |
Main Unit Key est_long_axes |
Land Unit Key est_long_axes |
Naval Unit Key vik_dreki |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 125 |
Melee Skill 22 |
Melee Damage 35 |
├ Melee Weapon vik_dane_axe_levy |
├ Melee Base Damage 15 |
├ Armour-piercing Damage 20 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
Melee Defence 22 |
├ Base Defence 22 |
├ Shield vik_none |
└ Shield 0 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_2h_med |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 26 |
Abilities
Long Axes- Wedge
"Let's break their line!"
Attributes
- [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Raider[[/col]]
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | eastmen | 1 | 0.15 | 1 | 3 | |
2 | dublin | 1 | 0.15 | 1 | 3 | |
3 | isles | 1 | 0.15 | 1 | 3 |