

Royal Thegns
The first amongst the king's retainers, fighting with honour and excellence.During the era of Viking settlement in Britain, an integral part of the fyrds was a class of noblemen-warriors who owned land granted from lords or kings by right of a provided military service. They were known as thegns, who in the earliest times of Saxon migration were exclusively defined by that military service. The first Anglo-Saxon leaders kept ‘gesiths’ as they were formerly known in their retinues, who were better trained and more highly motivated due to a close relationship with their warmongering lords. By the later Saxon era, they had developed into a middle-ranking land-owning ‘officer class’ with major roles in organising and leading the fyrds. Danish rule over conquered English lands meant that some thegns fought for their conquerors in return for being able to keep their lands within the puppet kingdoms.
Thegns were much better equipped for war than most other troops. Many of them strove to master the broadsword, given its unique ability to maim and kill in the right hands. Sword fighting was generally practised by men of status who could afford the costly weapon, with blades commonly passed between generations as symbols of family honour. The dominant types of swords in north-western Europe were the broad-bladed two-edged forms that were up to 90 centimetres long. Most included a pommel on the hilt to keep the sword from slipping out of the hand when used from horseback, and also handy to dish out blunt-force trauma when the situation required it.
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Unit Name Royal Thegns |
Main Unit Key eng_royal_thegns |
Land Unit Key eng_royal_thegns |
Naval Unit Key vik_draca |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Melee Skill 45 |
Melee Damage 42 |
├ Melee Weapon vik_sword_elite |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 6 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 30 |
Melee Defence 85 |
├ Base Defence 45 |
├ Shield vik_large |
└ Shield 40 |
Armour 22 |
├ Armour vik_mail |
├ Armour Defence 22 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 50 |
Abilities
Royal Thegns- Shield Castle
"Heads down, lads, things are about to get a little hairy around here!"
Units cannot move in this formation.
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Encourage[[/col]]
This unit provides a morale bonus to nearby allies. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Raider[[/col]]
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | mercia | 1 | 0.025 | 1 | 1 | |
2 | anglo_saxon | 1 | 0.025 | 1 | 1 | |
3 | wessex | 1 | 0.025 | 1 | 1 |