
Danelaw Mailed Archers
An archer donned in mail can be confident if engaged up close.The warriors of the Danelaw were part of the powerful Danish military aristocracy that dominated the areas of Britain in which the Vikings settled during the ninth century. There had been several confrontations between the fyrds of King Alfred the Great and Danish forces up until then, culminating in the agreement which saw the Danish warlord Guthrum withdraw his forces from Wessex in the autumn of AD 877. In doing so, a portion of his Great Heathen Army settled down in the eastern part of Mercia, laying the origins of the Danelaw, the region where distinctively Danish laws held prominence in the local courts. Legal traditions aside, Danish military customs were also well entrenched in the area as Guthrum, initially unsatisfied with his army’s unfulfillments, remained poised for potential renewed attacks on Wessex.
The settled Danes shared out the land for the purposes of agricultural subsistence, but still retained their strong Scandinavian warrior traditions. Although archery wasn't considered the most ‘warrior-like’ of practices, it was still a specialisation chosen by some for the purposes of war. The prevalence of hunting and the past presence of stationed Roman archers around Britain meant that it was by no means an unknown discipline, with archer regiment tactics varying between the warring groups of the day. Battles often saw periods of missile volley exchanges before the initial melee engagements, so the skill of the bowmen could really turn the tide of battle, as seen with the success of English longbow regiments of later centuries during the Hundred Years War.
Unit Name Danelaw Mailed Archers |
Main Unit Key dan_mailed_archers |
Land Unit Key dan_mailed_archers |
Naval Unit Key vik_sae_wylfing_mis |
Soldiers 80 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 110 |
Missile Damage 32 |
├ Missile Weapon vik_bow |
├ Projectile vik_bow_normal |
├ Missile Damage 27 |
├ Missile Ap Damage 5 |
└ Base Reload Time 30 |
Accuracy 26 |
Range 150 |
Reload 50 |
Rate of Fire 4 |
Ammunition 14 |
Melee Skill 12 |
Melee Damage 9 |
├ Melee Weapon vik_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 3 |
Melee Defence 12 |
├ Base Defence 12 |
├ Shield vik_none |
└ Shield 0 |
Armour 22 |
├ Armour vik_mail |
├ Armour Defence 22 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_mis_med |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 49 |
Abilities
No Ability
Attributes
- [[col:yellow]]Resistant to Fatigue[[/col]]
Fatigue has less of an effect on this unit. - [[col:yellow]]Guerrilla Deployment[[/col]]
This unit can deploy outside of the deployment zone. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Snipe[[/col]]
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |