

Settlement
Together we are stronger.As barbarian society developed, the need for larger settlements to house more people increased. This gave rise to fortified settlements, which tended to be built on areas with natural defences such as hilltops, cliffs or river banks. These were fortified with stone or wooden defences, setting them apart from the smaller settlements of the tribes. Some historians argue that the addition of fortifications was not a defensive decision but was, in fact, a matter of prestige. A tribe could have more than one of these fortified settlements and their sizes varied significantly. Julius Caesar made a study of the Gauls and named their fortified settlements 'oppidum', noting that the differing sizes seemed to show the hierarchy within each tribe.
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Provincial Capital
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Building Name Settlement |
Level Name 3c_barb_city_1 |
Building Chain Provincial Capital |
Building Level 1 |
Create Time 2 |
Create Cost 1500 |
Effects



[NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region)

Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / 飛び道具歩兵 / (3c_Cel_Celtic_Archers) Celtic Archers Archery is not considered honourable, but is effective nonetheless. |
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120 | 380 | 380 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 |
Disqus |
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