![Village (Shieldmaker)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/rom_hellenic_military_equipment_armour_3.png)
![Marcomanni (Empire Divided)](https://www.honga.net/totalwar/rome2/images/rome2/flags/marcomanni/mon_24.png)
Village (Shieldmaker)
A good shield defends. An excellent shield is a weapon in itself.According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.
繁體中文化: 巴哈姆特全軍破敵板
Iron
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Building Name Village (Shieldmaker) |
Level Name 3c_barb_iron_armour_2 |
Building Chain Iron |
Building Level 2 |
Create Time 3 |
Create Cost 2500 |
Require Technology ![]() Intensified Physical Conditioning |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/resource_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/3c_squalor_red.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近戰步兵 / 近戰步兵 / (3c_Ger_Germanic_Band) Germanic Band Above all, a band of warriors are loyal to their chief. |
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160 | 290 | 290 | 29 | 26 | 22 | 48 | 40 | 50 | 30 | |||||||||
2 |
遠程步兵 / 遠程步兵 / (3c_Ger_Germanic_Hurlers) Germanic Hurlers A rain of stones can lead to rash decisions. |
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120 | 250 | 250 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 32 | 30 | 45 | 25 |
Disqus |
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