

Large City
With prosperity comes growth and greater prestige, both religious and political.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
日本語化: JapanTotalWarとは
Provincial Capital
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Building Name Large City |
Level Name dk_all_city_3 |
Building Chain Provincial Capital |
Building Level 3 |
Create Time 5 |
Create Cost 4400 |
Effects








[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)

Provides Garrison Army
(Ara_Levy_Skirm)
飛び道具歩兵
(Ara_Noble_Sword)
近接歩兵
(Ara_Tribes_People)
飛び道具歩兵
(dk_saba_desert_spearmen)
槍歩兵
(dk_saba_marib_royal_guard)
槍歩兵
(Eas_Ballista_Bastion)
野戦投擲兵器
(Eas_Scorpion_Bastion)
設置式投擲兵器
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / 飛び道具歩兵 / (Ara_Slingers) Slingers Even the humblest nomad may hurl a stone at his enemies. |
|||||||||||||||||
120 | 260 | 260 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | |||||
2 |
Missile Infantry / 飛び道具歩兵 / (Ara_Tribes_People) Tribes People A wise man fights the desert before his fellow man. |
|||||||||||||||||
120 | 250 | 250 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | |||||
3 |
Melee Infantry / 近接歩兵 / (dk_ara_desert_levy) Desert Levy The desert-canny fight only when they must. |
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160 | 190 | 220 | 15 | 35 | 15 | 45 | 45 | 45 | 25 |
Disqus |
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