

Settlement (Grain Farms)
Feeding a city requires agriculture on a larger scale.Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.
汉化补丁: 3DM蒹葭汉化组
Grain
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Building Name Settlement (Grain Farms) |
Level Name dk_minor_grain_2 |
Building Chain Grain |
Building Level 2 |
Create Time 3 |
Create Cost 1600 |
Effects







Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近战步兵 / 枪步兵 / (Ara_Levy_Spear) 征召矛兵 征召兵战斗勇敢,维护费用低,但是缺乏经验和纪律 |
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160 | 200 | 200 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | |||||||||
2 |
远程步兵 / 远程步兵 / (Ara_Slingers) 投石兵 即使是最谦恭的游牧民,在面对敌人时也会毫不留情地掷出手中的石头 |
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120 | 260 | 260 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | |||||
3 |
远程步兵 / 远程步兵 / (Ara_Tribes_People) 土著民 聪明人会尽可能在队伍分崩离析前走出沙漠 |
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120 | 250 | 250 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | |||||
4 |
近战步兵 / 近战步兵 / (dk_ara_desert_levy) Desert Levy The desert-canny fight only when they must. |
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160 | 190 | 220 | 15 | 35 | 15 | 45 | 45 | 45 | 25 |
Disqus |
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