

Large Town (Grain Estate)
Conquest and politics are not the only routes to wealth and power.Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.
Grain
![]() |
Building Name Large Town (Grain Estate) |
Level Name dk_minor_grain_4 |
Building Chain Grain |
Building Level 4 |
Create Time 8 |
Create Cost 4300 |
Effects







Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (dk_kush_slave_infantry) Slave Infantry Slaves live with death each day; for them, war is just more unpaid work. |
|||||||||||||||||
160 | 140 | 160 | 22 | 35 | 18 | 24 | 5 | 50 | 25 | |||||||||
2 |
Missile Infantry / Missile Infantry / (dk_kush_slave_slingers) Slave Slingers Fighting from range increases a slave's life expectancy considerably. |
|||||||||||||||||
120 | 210 | 250 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 20 | 10 | 45 | 25 | |||||
3 |
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear) Nubian Spearmen The harshest landscapes breed the toughest warriors. Nubians are no exception. |
|||||||||||||||||
160 | 380 | 380 | 25 | 25 | 24 | 53 | 45 | 55 | 50 |
Disqus |
---|
|