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HomeHome / Total War: Rome II / Persian Rebels (Wrath of Sparta) / Buildings / Trade Settlement
Trade Settlement Persian Rebels (Wrath of Sparta)Persian Rebels (Wrath of Sparta) Minor Settlement Level 2

Trade Settlement

Local traders are the first pillar of any community.

Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.

Minor Settlement

Village
Village
(east_town_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(east_town_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(east_town_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Minor Settlement Level 3
Trade Settlement

Building Name

Trade Settlement

Level Name

east_town_trade_2

Building Chain

Minor Settlement

Building Level

2

Create Time

3

Create Cost

1900

Effects

-1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
100 wealth from local commerce (this_building)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Median Spearmen
160 Median Spearmen
Median Spearmen
(Pel_Median_Spear)
Spear Infantry
120 Persian Archers
120 Persian Archers
Persian Archers
(Pel_Persian_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Baktrian Cavalry
Cavalry / Melee Cavalry / (Pel_Baktrian_Cavalry)
Baktrian Cavalry
Although lightly armoured, the speed and efficiency of these riders cannot be matched.
80 430 430 37 25 29 26 55 75 30
2
160 Median Spearmen
Melee Infantry / Spear Infantry / (Pel_Median_Spear)
Median Spearmen
The Medes are the literal spearpoint of determined independence.
160 180 180 13 25 11 34 45 45 25
3
120 Persian Archers
Missile Infantry / Missile Infantry / (Pel_Persian_Archers)
Persian Archers
Archers should be valued for the ability to strike down a distant foe.
120 360 360 35 150 6 15 9 24 4 13 10 50 30
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