

Neosokoi
Well-equipped docks enable the construction of great fleets.Shipbuilding, maintenance and having a safe harbour were obviously crucial to the trade and expansion of any Mediterranean people. From 500BC, the Greek trireme was the backbone of Hellenic navies. Up to forty metres long, and powered by a crew of 170 highly trained, professional rowers, the trireme was narrow and light, if a little unstable. Rowers were expected to throw javelins and sling stones while seated so as not to rock the boat! In Piraeus, the port of Athens, up to 750 triremes could be sheltered in nearly 500 neosokoi, or covered hangars, when not in use. The Carthaginians constructed an artificial harbour or 'cothon' to protect their ships from the sea. It is believed that other cothons could be drained to act as dry docks, allowing for ship maintenance.
Port
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Building Name Neosokoi |
Level Name greek_port_harbour_4 |
Building Chain Port |
Building Level 4 |
Create Time 8 |
Create Cost 5100 |
Require Resource ![]() Timber |
Require Technology ![]() Naval Manoeuvres |
Effects

Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (Eas_Archers_Three) Missile Trieres - Eastern Archers A large contingent of archers can make short work of enemy crews. Weight of numbers brings its own quality to arrow fire. |
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80 | 530 | 530 | 758 | 6 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | |||
2 |
Medium Ship / Missile Ship / (Eas_Archers_Three_Scorpio) Scorpion Trieres - Eastern Archers Deadly accurate dart-throwers give enemies pause. Weight of numbers brings its own quality to arrow fire. |
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80 | 770 | 770 | 758 | 6 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | |||
3 |
Medium Ship / Melee Ship / (Eas_Hillmen_Four) Assault Tetreres - Hillmen Ramming attacks from these ships inflict terrible damage. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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120 | 560 | 560 | 890 | 6 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | |||||||
4 |
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer) Raiding Hemiolia - Eastern Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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80 | 440 | 440 | 467 | 6 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | |||
5 |
Light Ship / Melee Ship / (Gre_Thureos_Two) Assault Dieres - Thureos Spears With a ramming attack that can break an enemy hull, these ships are deadly weapons. These well-trained warriors are a flexible force of skirmishing hoplites. |
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60 | 410 | 410 | 566 | 6 | 24 | 25 | 26 | 55 | 70 | 50 | 50 | |||||||
6 |
Light Ship / Melee Ship / (Gre_Thureos_Two_Fire_Pots) Fire Pot Dieres - Thureos Spears Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. These well-trained warriors are a flexible force of skirmishing hoplites. |
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60 | 460 | 460 | 566 | 6 | 24 | 25 | 26 | 55 | 70 | 50 | 50 |
Disqus |
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