Religious
Consecrated Ground (greek_religious_1) Religious Level 0
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Shrine of Ares (greek_religious_areas_2) Religious Level 1
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Temple of Ares (greek_religious_areas_3) Religious Level 2
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Temple of Ares Enyalios (greek_religious_areas_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Shrine of Athena (greek_religious_athena_2) Religious Level 1
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Temple of Athena (greek_religious_athena_3) Religious Level 2
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Temple of Athena Promachos (greek_religious_athena_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Shrine of Hephaistos (greek_religious_hephaistos_2) Religious Level 1
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Temple of Hephaistos (greek_religious_hephaistos_3) Religious Level 2
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Temple of Hephaistos Polumetis (greek_religious_hephaistos_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Sacred Grove (greek_religious_nymph_2) Religious Level 1
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Grove of Nymphs (greek_religious_nymph_3) Religious Level 2
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Nymphaion (greek_religious_nymph_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Shrine of Poseidon (greek_religious_poseidon_2) Religious Level 1
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Temple of Poseidon (greek_religious_poseidon_3) Religious Level 2
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Temple of Poseidon Hippois (greek_religious_poseidon_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Shrine of Zeus (greek_religious_zeus_2) Religious Level 1
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Temple of Zeus (greek_religious_zeus_3) Religious Level 2
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Temple of Zeus Panhellenios (greek_religious_zeus_4) Religious Level 3
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Sanctuary of Demeter (greek_religious_5_demeter) Religious Level 4
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Building Name Shrine of Poseidon |
Level Name greek_religious_poseidon_2 |
Building Chain Religious |
Building Level 2 |
Create Time 3 |
Create Cost 1300 |
Effects

+2 Hellenic cultural influence (this_region)

3 food (this_region)

+5% wealth from maritime commerce (regions_in_this_province)

+2 public order per turn (this_province)

Level I ship hulls (+5% health) upon recruitment (this_buildings_province_to_adjacent_sea_regions)

-5% ship building costs (this_region_to_sea_region)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units