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HomeHome / Total War: Rome II / Roman Pretenders (Rise of the Republic) / Buildings / Municipium
Municipium Roman Pretenders (Rise of the Republic)Roman Pretenders (Rise of the Republic) Province Capital Level 3

Municipium

"It's the tannery you’re after? Just past the masons, follow your nose."

As ancient cities grew the people turned to land beyond the walls: safety was traded for elbow-room. Undesirable businesses such as burial grounds, slaughterhouses and brickmaking were not particularly welcome within the city walls; animals and crops needed more space than the original boundaries allowed. The poor, of course, went to live alongside the more unsavoury businesses. 'Suburbia', then, was not quite the home of a burgeoning middle class, but a reaction to a lack of space. The growth of Rome meant that new perimeter walls had to be built. The Aurelian walls constructed in the 3rd century AD expanded the city well beyond the original 5th century BC Servian ones.

Province Capital

Village
Village
(inv_rom_city_1)
Province Capital Level 0
City
City
(inv_rom_city_2)
Province Capital Level 1
Municipium
Municipium
(inv_rom_city_3)
Province Capital Level 2
Urbs
Urbs
(inv_rom_city_4)
Province Capital Level 3
Municipium

Building Name

Municipium

Level Name

inv_rom_city_3

Building Chain

Province Capital

Building Level

3

Create Time

5

Create Cost

4400

Require Technology

A Regional Market Capital
A Regional Market Capital

Effects

+4 Latin cultural influence (this_region)
-4 food (this_region)
+10% wealth from all sources (regions_in_this_province)
400 wealth from subsistence (this_building)
+7 growth per turn (this_province)
-2 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Centuriae
Centuriae
(inv_rom_centuriae)
Spear Infantry
160 Ensis Centuriae
Ensis Centuriae
(inv_rom_ensis_centuriae)
Melee Infantry
120 Leves
120 Leves
Leves
(inv_rom_leves)
Missile Infantry
160 Roman Swordsmen
160 Roman Swordsmen
Roman Swordsmen
(inv_rom_roman_swordsmen)
Melee Infantry
120 Velites
120 Velites
Velites
(inv_rom_velites)
Missile Infantry
160 Veteran Centuriae
Veteran Centuriae
(inv_rom_veteran_centuriae)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Latin Spearmen
Melee Infantry / Spear Infantry / (inv_rom_latin_spearmen)
Latin Spearmen
Oft-times, the common man fights for their home with nothing more than a simple spear.
160 250 250 9 25 5 15 10 45 40
2
160 Latin Tribesmen
Melee Infantry / Melee Infantry / (inv_rom_latin_tribesmen)
Latin Tribesmen
Warriors of Latium, ready to fight to the death in defence of their city-state.
160 190 190 10 34 5 5 10 40 40
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