![Municipium](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/inv_rom_city_major_3.png)
![Roman Pretenders (Rise of the Republic)](https://www.honga.net/totalwar/rome2/images/rome2/flags/inv_rome_civ/mon_24.png)
Municipium
"It's the tannery you’re after? Just past the masons, follow your nose."As ancient cities grew the people turned to land beyond the walls: safety was traded for elbow-room. Undesirable businesses such as burial grounds, slaughterhouses and brickmaking were not particularly welcome within the city walls; animals and crops needed more space than the original boundaries allowed. The poor, of course, went to live alongside the more unsavoury businesses. 'Suburbia', then, was not quite the home of a burgeoning middle class, but a reaction to a lack of space. The growth of Rome meant that new perimeter walls had to be built. The Aurelian walls constructed in the 3rd century AD expanded the city well beyond the original 5th century BC Servian ones.
Province Capital
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Village
(inv_rom_city_1) Province Capital Level 0 |
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Building Name Municipium |
Level Name inv_rom_city_3 |
Building Chain Province Capital |
Building Level 3 |
Create Time 5 |
Create Cost 4400 |
Require Technology ![]() A Regional Market Capital |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/religion_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/public_order_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Provides Garrison Army
(inv_rom_centuriae)
Spear Infantry
(inv_rom_ensis_centuriae)
Melee Infantry
(inv_rom_leves)
Missile Infantry
(inv_rom_roman_swordsmen)
Melee Infantry
(inv_rom_velites)
Missile Infantry
(inv_rom_veteran_centuriae)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (inv_rom_latin_spearmen) Latin Spearmen Oft-times, the common man fights for their home with nothing more than a simple spear. |
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160 | 250 | 250 | 9 | 25 | 5 | 15 | 10 | 45 | 40 | |||||||||
2 |
Melee Infantry / Melee Infantry / (inv_rom_latin_tribesmen) Latin Tribesmen Warriors of Latium, ready to fight to the death in defence of their city-state. |
|||||||||||||||||
160 | 190 | 190 | 10 | 34 | 5 | 5 | 10 | 40 | 40 |
Disqus |
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