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![Settlement (Grain Farms)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_resource_grain_2.png)
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Settlement (Grain Farms)
Feeding a city requires agriculture on a larger scale.Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.
繁體中文化: 巴哈姆特全軍破敵板
Grain
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Building Name Settlement (Grain Farms) |
Level Name inv_rom_grain_2 |
Building Chain Grain |
Building Level 2 |
Create Time 3 |
Create Cost 1600 |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
Provides Garrison Army
(inv_ita_italic_skirmishers)
遠程步兵
(inv_sam_armoured_spearmen)
矛步兵
(inv_sam_italian_slingers)
遠程步兵
(inv_sam_light_infantryman)
近戰步兵
(inv_sam_light_spearmen)
矛步兵
(inv_sam_lucanian_warriors)
近戰步兵
Recruitable Units
No Recruitable Units
Disqus |
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