

Port
A port is a gateway to the world of trade and military adventure.Ports were vital to the ever-growing Roman Empire. Rome's port of Ostia has been preserved for centuries; it was created in the 4th century BC as a military outpost to protect the mouth of the River Tiber. Later, the Emperor Claudius ingeniously developed it into the main landing for ships supplying the insatiable appetite of Rome. At its height, Ostia's 100,000 tradesmen, merchants and mariners kept Romans fed as reliably as the aqueducts gave them water. Warehouses, or horrea, stood full of grain arriving from Egypt, wine from Spain or spices from the east. There were even exotic animals destined for the arena. All had to be disembarked from the deep-hulled merchant ships, then transferred onto smaller lighters to be taken up the shallow Tiber and into Rome.
Port
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Building Name Port |
Level Name rome_port_1 |
Building Chain Port |
Building Level 1 |
Create Time 2 |
Create Cost 800 |
Effects

Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Missile Ship / (Rom_Leves_One_Halfer) Raiding Hemiolia - Leves These swift, manoeuvrable ships are a useful scouting force for any admiral. Even a poor man can throw a javelin with skill. |
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80 | 270 | 270 | 402 | 6 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 |
Disqus |
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