Lumber |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Lumber Level 1
Village (Loggers)
Give a man an axe, and winter loses its sting.
|
2 |
1100 |
手工业生产40财富 (this_building)
手工业产值+5% (regions_in_this_province)
每回合人口增长+1 (this_province)
40木材 (this_building)
边界外视野范围+12 (this_region)
|
|
|
2 |
 |
Lumber Level 2
Settlement (Logging Camp)
"Keep the pace up lads, that palisade won’t build itself."
|
3 |
1600 |
粮食-1 (this_region)
手工业生产60财富 (this_building)
手工业产值+10% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+1 (this_province)
80木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级舰体(生命+5%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
|
|
|
3 |
 |
Lumber Level 3
Town (Timber Yard)
"Looking to build a fleet? You'll be wanting good oak and alder."
|
5 |
2300 |
粮食-4 (this_region)
手工业生产80财富 (this_building)
手工业产值+15% (regions_in_this_province)
每回合人口增长+3 (this_province)
每回合公共秩序+2 (this_province)
120木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用中级舰体(生命+10%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
|
|
|
4 |
 |
Lumber Level 4
Colony (Timber Trader)
"Looking to build a fleet? You'll be wanting good oak and alder."
|
8 |
3200 |
粮食-8 (this_region)
手工业生产100财富 (this_building)
手工业产值+20% (regions_in_this_province)
每回合人口增长+4 (this_province)
每回合公共秩序+3 (this_province)
160木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用上级舰体(生命+20%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
|
|
|