Spice |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Spice Level 1
Village (Spice Depot)
Strange, exotic - even sensuous - smells fill the air.
|
2 |
1100 |
200 地域商業による収入 (this_building)
+1 ターン毎の発展 (this_province)
40 spices (this_region)
+2% 奴隷の不満 (this_province)
+2% 交易協定による関税収入 (this_faction)
+12 国境の視界 (this_region)
|
|
|
2 |
 |
Spice Level 2
Settlement (Large Spice Depot)
Spice, medicine and incense are prized throughout the world.
|
3 |
1700 |
-2 食料 (this_region)
350 地域商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
80 spices (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% 奴隷の不満 (this_province)
+4% 交易協定による関税収入 (this_faction)
+12 国境の視界 (this_region)
|
|
|
3 |
 |
Spice Level 3
Town (Spice Producer)
The spice must flow.
|
5 |
3000 |
-4 食料 (this_region)
500 地域商業による収入 (this_building)
+3 ターン毎の発展 (this_province)
120 spices (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+6% 奴隷の不満 (this_province)
+6% 交易協定による関税収入 (this_faction)
+12 国境の視界 (this_region)
|
|
|
4 |
 |
Spice Level 4
Colony (Master Spice Producer)
Spice, medicine and incense are prized throughout the world.
|
8 |
5600 |
-8 食料 (this_region)
650 地域商業による収入 (this_building)
+4 ターン毎の発展 (this_province)
160 spices (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8% 奴隷の不満 (this_province)
+8% 交易協定による関税収入 (this_faction)
+12 国境の視界 (this_region)
|
|
|