Minor Settlement |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Minor Settlement Level 1
Village
Small communities thrive through shared endeavour.
|
2 |
1200 |
+1% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)
|
|
|
2 |
 |
Minor Settlement Level 2
Market Settlement
"Have you tried Anatolios' olives this season? So plump and juicy!"
|
3 |
1800 |
-1 food (this_region)
+3% wealth from all commerce (regions_in_this_province)
100 wealth from local commerce (this_building)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
3 |
 |
Minor Settlement Level 2
Farming Settlement
Demeter blesses those who tend the earth.
|
3 |
1800 |
-1 food (this_region)
100 wealth from farming (agriculture) (this_building)
+3% wealth from agriculture (regions_in_this_province)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
4 |
 |
Minor Settlement Level 2
Civil Settlement
Careful planning can sow the seeds of greatness.
|
3 |
1900 |
-1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
100 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
5 |
 |
Minor Settlement Level 3
Market Town
Barter is a form of combat where both parties may walk away the victor.
|
5 |
2700 |
-4 food (this_region)
+6% wealth from all commerce (regions_in_this_province)
150 wealth from local commerce (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
6 |
 |
Minor Settlement Level 3
Farming Town
A profitable surplus is the work of many hands.
|
5 |
2600 |
-4 food (this_region)
150 wealth from farming (agriculture) (this_building)
+6% wealth from agriculture (regions_in_this_province)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
7 |
 |
Minor Settlement Level 3
Civil Town
Straight roads and straighter governors make for a better town.
|
5 |
2700 |
-4 food (this_region)
+4% wealth from all sources (regions_in_this_province)
150 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
8 |
 |
Minor Settlement Level 4
Market Colony
Silk from the east, garum from the west - all things flow into the market.
|
8 |
3700 |
-8 food (this_region)
+9% wealth from all commerce (regions_in_this_province)
200 wealth from local commerce (this_building)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
9 |
 |
Minor Settlement Level 4
Farming Colony
"Thanks to old Lycurgus, we may all be landowners."
|
8 |
3600 |
-8 food (this_region)
200 wealth from farming (agriculture) (this_building)
+9% wealth from agriculture (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|
10 |
 |
Minor Settlement Level 4
Civil Colony
Built in the image of its mother city, now superior in wealth and order.
|
8 |
3800 |
-8 food (this_region)
+6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
|
|
|