Sanitation | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Sanitation Level 1 Subterranean Aqueduct Water is the lifeblood of the land, moving unseen. |
|||||
2 | 800 |
+2 growth per turn (this_province) +2 public order per turn (this_province) |
||||
2 |
Sanitation Level 2 Water Tank Water is always welcome, particularly when rains do not come, or an enemy does. |
|||||
3 | 1500 |
-1 food (this_region) +10% wealth from agriculture (regions_in_this_province) +2 growth per turn (this_province) +2 security against all agent actions (attribute bonus) (this_province) +2 public order per turn (this_province) |
||||
3 |
Sanitation Level 2 Fountain A fountain is an echo of the ever-changing tranquillity of Olympus. |
|||||
3 | 1500 |
-1 food (this_region) 50 wealth from entertainment (culture) (this_building) +4 growth per turn (this_province) +3 public order per turn (this_province) |
||||
4 |
Sanitation Level 3 Cistern Water is life, and it pays to guard it as you would your own. |
|||||
5 | 2500 |
-3 food (this_region) +20% wealth from agriculture (regions_in_this_province) +2 growth per turn (this_province) +4 security against all agent actions (attribute bonus) (this_province) +2 public order per turn (this_province) |
||||
5 |
Sanitation Level 3 Fountain House Providing water and a place to bathe is a worthy thing. |
|||||
5 | 2500 |
-2 food (this_region) 100 wealth from entertainment (culture) (this_building) +8 growth per turn (this_province) +4 public order per turn (this_province) |
||||
6 |
Sanitation Level 4 Alytarches Managing water is vital for survival during droughts and sieges. |
|||||
8 | 3900 |
-6 food (this_region) +30% wealth from agriculture (regions_in_this_province) +2 growth per turn (this_province) +6 security against all agent actions (attribute bonus) (this_province) +2 public order per turn (this_province) |
||||
7 |
Sanitation Level 4 Gymnasion Social and athletic pursuits allow men to measure their worth. |
|||||
8 | 3900 |
-3 food (this_region) 150 wealth from entertainment (culture) (this_building) +12 growth per turn (this_province) +5 public order per turn (this_province) |
|
|
|