Wine |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Wine Level 1
Village (Vineyard)
"In vino sanitas."
|
2 |
1100 |
從所有商業建築得到的財富+5% (regions_in_this_province)
當地商業財富值150 (this_building)
+1每回合增長 (this_province)
+1每回合公共秩序 (所有行省)
40酒 (this_building)
+12跨國界的視線 (this_region)
|
|
|
2 |
 |
Wine Level 2
Settlement (Large Vineyard)
A growing city is a thirsty city.
|
3 |
1600 |
-1食物 (this_region)
從所有商業建築得到的財富+10% (regions_in_this_province)
當地商業財富值200 (this_building)
+2每回合增長 (this_province)
+2每回合公共秩序 (所有行省)
80酒 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
|
|
|
3 |
 |
Wine Level 3
Town (Winemaker)
Even a poor wine can be improved with a little art.
|
5 |
2300 |
-4食物 (this_region)
從所有商業建築得到的財富+15% (regions_in_this_province)
當地商業財富值250 (this_building)
+3每回合增長 (this_province)
+3每回合公共秩序 (所有行省)
120酒 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
|
|
|
4 |
 |
Wine Level 4
Colony (Master Winemaker)
A master vintner reserves the finest grapes. The rest are left for the masses.
|
8 |
3300 |
-8食物 (this_region)
從所有商業建築得到的財富+20% (regions_in_this_province)
當地商業財富值300 (this_building)
+4每回合增長 (this_province)
+4每回合公共秩序 (所有行省)
160酒 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
|
|
|